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Animator Free Sample Resume - Resume Example - Free Resume Template - Resume Format - Resume Writing






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AMY SMITH
123 Main Street Atlanta, Georgia 30339
Home: (555) 555-1234, Cell: (555) 555-1235 asmith@sample~resume.com


Objective:   Seek the Position of Animator

SUMMARY:   Profoundly gifted, talented, creative and efficient Animator with huge experience producing multiple images called frames; working in 2D animation, 3D model making animation, and computer-generated animation.

Summary of Qualifications
  • More than six years experience.
  • Strong knowledge of MEL scripting.
  • Advanced knowledge of technical character procedures like rigging, skinning.
  • Exceptional knowledge of complex referenced pipelines.
  • Profound knowledge of setting up dynamics, clothes, fur etc in Maya.
  • Strong API programming knowledge and experience.
  • Strong character animation skills.
  • Profound ability to communicate technically with programmers.
  • Remarkable ability to establish priorities, work independently and within a group, and proceed with objectives without supervision.
  • Remarkable ability to handle and resolve recurring problems.
  • Uncommon ability to learn and develop as production needs and technology changes.
  • Great ability to self-evaluate the quality of the production and create plans.
Professional Experience

Galaxy Art Studio, Minneapolis
2002 - Present

Animator
  • Liaise with clients and develop animation from their concepts.
  • Create storyboards that depict the script and narrative.
  • Draw in 2D to create sketches, artwork and illustrations.
  • Design models, backgrounds, sets, characters, objects and the animation environment; using a range of materials, including modelling clay, plaster, oil paints, water colors and acrylics.
  • Develop the timing and pace of a character's or object's movements during the sequence of images and ensure they follow the soundtrack and audio requirements.
  • Use technical software packages, such as Flash, 3d studio max, Maya, Lightwave, Softimage and Cinema 4D.
  • Build up accurate, detailed frame-by-frame visuals.
  • Record dialogue and work with editors to composite the various layers of animation (backgrounds, special effects, characters and graphics) in order to produce the finished piece.
  • Work to production deadlines and meet clients' commercial requirements.

Galaxy Art Studio, Minneapolis
2000 - 2002

Animator Intern
  • Drew storyboards and created models.
  • Designed animated environments that include backgrounds, sets and objects.
  • Designed characters.
  • Created each frame.
  • Worked out the timing of movements and made sure things met the script and soundtrack requirements.
  • Used computer software, including Flash, Maya, Lightwave and others.
  • Worked as part of a team.
  • Worked with clients (developing concepts, pitching ideas, etc.).

Education

Associate Degree in Visual Art
University of Minneapolis (2000)




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