OpenGL Software Engineer - Work at Home Jobs, Work from Home Jobs




OpenGL Software Engineer - Telecommute

Job ID: TE01485968 .
Location: Telecommute, TX .
Salary: $80000 - $120000 .

Date Listed: 9/11/2007 .
Job Type: Full Time .
Hourly: Not Specified .

Degree Required: Not Specified .
General Comments: .

OpenGL Device Driver Engineer - Telecommute

How would you like to be a part of a world class team of expert software developers, while working remotely from your own home? Our client is looking to grow its core development team and requires an experienced engineer who is looking for a long term career opportunity.

With an outstanding reputation in the industry this opportunity will enable you to have a direct impact on the bottom line of a long standing and successful software company. It will allow you to work from home full time from anywhere in the world where you can shine as an individual contributor and be part of an expert team of developers.

This role is for creative thinkers to provide custom software development, working with the latest technologies on multiple complex projects throughout a year.

Your versatility and outstanding performance to find solutions to customer needs will be recognized and you will be challenged to step out of your comfort zone with new ideas, technologies and approaches to business, research and development. The environment encourages professional development and career advancement.

Job Type: Full Time

Location: Telecommute - work from home

Compensation: Great package Salary, Health Coverage and 401k plan

Description:
Work with a team in the development, analysis and optimization of OpenGL software.

Requirements:
-BSCS or BSEE or relevant experience
-5+ years OpenGL driver development expertise
-prior experience developing driver and Kernel level software for OpenGL 1.x and preferably OpenGL 2.0/2.1
-Strong background in 3D graphics with thorough understanding of the 3D pipeline both In hardware and software.
-Knowledge of 3D algorithm development tasks, 3D architectures, 3D functions such as texture rendering, lighting, shaders etc
-Thorough understanding of the openGL internals
-Experience with embedded systems a plus
-Fluency in coding and debugging C++



Applicant Category: Professional
Requisition Code: Work at home
Two Initials of Recruiter: bw
System Date: 09/12/2007
System Time: 08:56:39
Document Name(40): OpenGL Software Engineer
Source: Indeed - USA
SearchTerms: "work at home" "work from home"
URL(80): http://www.indeed.com/rc/clk?cd=-K14yFR6Rwh_ZlVfiww6CEUGDpGM1kgpqo2llFkBZBvz5qBi

Document Date: MM/DD/YYYY
Document Time: HH:MM:SS
Document ID: MAX36PQY4
Email Address:
Location: TX 00000



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