AMY SMITH
123 Main Street • Atlanta, Georgia • 30339
Home: (555) 555-1234, Cell: (555) 555-1235
asmith@sample~resume.com
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Objective: Seek the Position of Animator
SUMMARY: Profoundly gifted, talented, creative and efficient Animator with huge experience producing multiple images called frames; working in 2D animation, 3D model making animation, and computer-generated animation.
Summary of Qualifications
More than six years experience.
Strong knowledge of MEL scripting.
Advanced knowledge of technical character procedures like rigging, skinning.
Exceptional knowledge of complex referenced pipelines.
Profound knowledge of setting up dynamics, clothes, fur etc in Maya.
Strong API programming knowledge and experience.
Strong character animation skills.
Profound ability to communicate technically with programmers.
Remarkable ability to establish priorities, work independently and within a group, and proceed with objectives without supervision.
Remarkable ability to handle and resolve recurring problems.
Uncommon ability to learn and develop as production needs and technology changes.
Great ability to self-evaluate the quality of the production and create plans.
Professional Experience
Galaxy Art Studio, Minneapolis 2002 - Present
Animator
Liaise with clients and develop animation from their concepts.
Create storyboards that depict the script and narrative.
Draw in 2D to create sketches, artwork and illustrations.
Design models, backgrounds, sets, characters, objects and the animation environment; using a range of materials, including modelling clay, plaster, oil paints, water colors and acrylics.
Develop the timing and pace of a character's or object's movements during the sequence of images and ensure they follow the soundtrack and audio requirements.
Use technical software packages, such as Flash, 3d studio max, Maya, Lightwave, Softimage and Cinema 4D.
Build up accurate, detailed frame-by-frame visuals.
Record dialogue and work with editors to composite the various layers of animation (backgrounds, special effects, characters and graphics) in order to produce the finished piece.
Work to production deadlines and meet clients' commercial requirements.
Galaxy Art Studio, Minneapolis 2000 - 2002
Animator Intern
Drew storyboards and created models.
Designed animated environments that include backgrounds, sets and objects.
Designed characters.
Created each frame.
Worked out the timing of movements and made sure things met the script and soundtrack requirements.
Used computer software, including Flash, Maya, Lightwave and others.
Worked as part of a team.
Worked with clients (developing concepts, pitching ideas, etc.).
Education
Associate Degree in Visual Art University of Minneapolis (2000)