123 Main Street • Atlanta, Georgia • 30339
Home: (555) 555-1234, Cell: (555) 555-1235
Objective: Seek the Position of Animator
SUMMARY: Highly talented Animator with huge background in creating complex technical animations for use in technical manuals such as operator manuals, repair/maintenance manuals, training material, and parts books; and in e-learning environments such as CBIT and instructor-led training.
Summary of Qualifications
Seven years experience.
Uncommon ability to work with little or no supervision while effectively supervising the work of others.
Strong ability to identify and explain basic hydraulic, pneumatic, electrical, and mechanical components.
Remarkable ability to revise and create technical animations, from engineering prints, photographs, 3D CAD model files, sketches, rough descriptions, or other source material.
Excellent knowledge of related fields, including technical writing, cataloging/provisioning, text/graphic integration, and e-learning.
Profound ability to create technical animations according to customer and internal specifications using animation software (e.g., Flash, MAYA, etc.).
Sound ability to effectively resolve job challenges.
In-depth ability to identify and apply cost-saving techniques.
Immense ability to reasonably estimate amount of personal and team effort required to satisfy illustration requirements on each assigned project/program, and to meet or exceed expected rates of production.
Excellent ability to communicate effectively on a technical and interpersonal basis.
Strong ability to work effectively as part of a team and independently.
Uncommon ability to meet deadlines for productions and to meet the commercial needs of clients.
Sound & Light Studio Inc., Minneapolis, MN 2002 - Present
Liaise with clients who might not have an artistic or animation background, and develop animation from their concepts.
Create storyboards that visualize the script and narrative.
Draw in 2D to create sketches, artwork or illustrations.
Design models, backgrounds, sets, characters, objects and the animation environment.
Use a range of materials, including modelling clay, plaster, oil paints, watercolors and acrylic.
Develop the timing and pace of a character or object's movements during the animatic and ensuring they follow the soundtrack and audio requirements.
Use technical software packages, such as Flash, 3d studio max, MAya, Lightwave, Softimage and Cinema 4D.
Build up detailed frame-by-frame visuals with accuracy
Sound & Light Studio Inc., Minneapolis, MN 1998 - 2002
Produced specific detailed work as directed by Animators.
Worked with a range of media including celluloid, two-dimensional and three-dimensional models to create animated images.
Used industry standard software to produce required images.
Digitized materials for use in the animation process.
Identified what steps are involved in the animation process.
Identified what materials and equipment will be required.
Set up equipment ready for others to use.
Backed up computer files.
Kept the working environment clean and free from hazards.
Took accurate records of amendments required.
Showed the ability to produce in-betweens.
Interpreted rough drawings for input to software.
Developed characters in different positions and expressions.
Developed background environments.
Worked out movements that synchronized with words, actions, sound and special effects.
Followed Health and Safety rules at work.
Associate Degree in Technical Animation, New York University, NY (1998)